Skip to the content
BrightStreak

Home › All twelve games › Quick Sums

Spark

Quick Sums

You get sixty seconds and a keypad. A sum appears, you type the answer, and the moment it is right the next one is there. Count how many you clear before the clock runs out.

Your game is saved in this browser as you play.This game also turns up as the Spark lamp

The rules in one minute

Pick a level: addition, subtraction, multiplication, division, mixed sums or percentages. Every answer is a whole number of zero or more, so subtraction never goes negative and division always comes out exact.

Type with the on-screen keys or your keyboard. A correct answer is accepted as soon as it is complete; there is nothing to confirm. If you are stuck, press OK to give your answer anyway or to skip. That sum counts as wrong and you move on.

Every five correct answers the numbers grow a step. Addition starts with single digits and ends with three-digit numbers, so a strong minute gets harder as it goes.

Getting faster

A good first target is fifteen correct answers on addition. Twenty-two or more is a very quick minute.

Choosing a level

Each level trains something different. Addition and subtraction are about speed with carrying and borrowing. Multiplication starts with the small times tables and moves to larger factors as you score. Division is the same tables backwards and always comes out exact. Mixed sums switch between the four operations, so you have to read the sign every time. Percentages ask for simple shares of round numbers, such as 10 % of 70 or 75 % of 40.

The game keeps your best for each level separately and draws your last twenty minutes as a chart, so you can see a level getting easier week by week.

Questions

What happens if I type a wrong answer?

Nothing until you press OK. The game waits for a correct answer and only counts a sum as wrong when you submit or skip it.

Can the answer be negative or a fraction?

No. The sums are built so that every answer is a whole number of zero or more, including division and percentages.

How does Quick Sums work as the Spark lamp?

On Spark days the level follows the weekday: addition early in the week, subtraction midweek, mixed sums at the end. Fourteen correct answers give two rays and twenty-two give three (ten and seventeen on mixed sums). See today's strand.

Do I need a keyboard?

No. The on-screen keypad is made for thumbs, and the number keys of a keyboard work too.