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All twelve games
Every game of the daily strand can also be played on its own, as often as you like. Pick one and it starts right here in the page.
Spark games
One minute each. Memory, numbers and attention.
Puzzle games
Logic grids with one solution, and pictures to put back together.
Bridges
Join numbered islands with bridges. Every number counts its own.
Binary
Fill a grid with two symbols. No three alike in a row.
Lights
Each tap flips a light and its neighbours. Switch them all off.
Sliding Picture
A picture cut into tiles with one gap. Slide it back together.
Jigsaw
Real jigsaw pieces with tabs. Drag them home, groups snap together.
Venture games
Out in the world with maps and flags, or at the board and on the lane.
The games are grouped by the lamp they light in the daily strand. Spark games are short tests of memory, arithmetic and attention with a clear score. Puzzle games are logic grids and picture puzzles you solve at your own pace, with undo and hints. Venture games take you around the world map or to the darts board and the bowling lane, against the computer or a friend.
All of them work on a phone in portrait as well as on a desktop, save your progress in this browser and need no account.